Probably Stolen Reveals Free Roadmap Through 2027

By bonuz NewsroomPublished November 8, 2026
Probably Stolen Reveals Free Roadmap Through 2027

Questing Goose Studio has published a roadmap for its cyberpunk shopkeeping game Probably Stolen, promising a new starting profession in December and two larger updates in 2027, all free. It matters because it shows how creators keep a world worth returning to, without charging more for the privilege.

What actually happened

Questing Goose Studio shared its roadmap after saying 1 million shopkeepers had opened the shop in Probably Stolen, its cyberpunk shopkeeping game on Steam, Mixed News reports. The newly published roadmap adds a new starting profession in December. Two larger updates follow in 2027. "Every update on this roadmap will be free," the studio said. It describes the roadmap as a selection of what is planned, not a full list of everything coming. No specific calendar dates beyond December and the year 2027 were given. No price was attached to any future content, because none of it will be sold separately.

How we got here

Probably Stolen reached its current scale on Steam, where shopkeeping and simulation games have become a steady draw for players who want a world to manage rather than a story to finish. Many such games later add paid expansions once the initial audience settles in. Questing Goose Studio is taking a different path, publishing its future plans openly and committing to free delivery before building hype around a single update. For a small studio, a public roadmap is also a kind of promise: players know what is coming, and the developer is accountable for delivering it on a visible timeline. That accountability, not hidden behind marketing, is rare in game development.

Why this matters for you

For players, the roadmap removes one decision: there is nothing to pay for, only whether to keep playing. For builders and small studios, it is a case study in trust, publish the plan, give it away, let returning players be the reward. The underlying idea, a world that remembers you and welcomes you back without a transaction, is the same question now being asked of real places. bonuz is building the Human Layer, where turning up somewhere real is something the place can recognise, much like a shop you keep reopening in a game recognises you as a regular.

The bigger question

If a digital shop can recognise a returning player for free, why does recognition in physical places still so often come wrapped in an app, a card, or a fee? Games have quietly solved a problem that shops, cafes, and streets still struggle with: remembering someone without charging them for the memory. This roadmap does not answer that question, but it quietly raises it.

What to watch

Watch for the new starting profession arriving in December, the first visible piece of the roadmap. The two larger updates are set for 2027, with no fixed dates confirmed yet by Questing Goose Studio. Further detail on scope and timing is expected as the studio moves through its stated plan.

Keep reading